Dire is a never ending driving game, about a mother trying to escape her violent past. We will be making use of the rear view mirrors as a means to see danger coming from behind and as a metaphor for dealing with a traumatic experience catching up to you. All driving games are about the race. What we are focusing on is the Chase and unique environmental story telling.
Role: AI Design, Game Feel Concept art and game design.
TeamDire: Tony Kao,Eliran Vegh, Yixuan Li, Randy Sabella, Tony Kao.